Nathan Kopp <nat### [at] kopp com> wrote:
> Also, if you plan to move the camera, just move the rest of the scene in
the
> opposite direction instead.
>
> -Nathan
What about a post-process? 3D Studio uses a filter after rendering to do
scene motion blur...the result is amazing!
To do this, you need only the camera positions of last and next frames to do
the calculation.
Paul
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